Omnibus is worth a credit.

As always with sound booth theater, the quality of voice acting was high quality. There where a few small errors like saying “book 2, chapter X”, during book one, and some small audio skips, but the over all quality made up for it.

Unfortunately, there are a lot of flaws and weak points in this book.
The game system seems either ill thought out, badly expressed or both. Sometimes there is a sense of realism, other times it seems like a fighting game mechanics apply, and often it is hard to set expectations at all.
There are sections where a scene, element, or creature are very well described (like a certain slimy boss), but many more times where descriptions are verbose beyond gratuity.
Lastly, the world feels..small. Being railroaded into the game immediately is fine as the books are based around and in the game, but the outside world feels bigger than the game world with a focus on the outside world and events rather than giving equal or greater attention events and expanding the world of the game.

*SPOILER

Also contributing to the sense of the world being small is the skills. There is little sense of character growth in the measurable game sense with Hector only being level 23 at the end of book 3 with..I think 1 or 2 skills in the apprentice range? Add that to being ‘told’ about the “high level” versions of skills right at the beginning set low expectations that contributed to the world feeling small with a low power ceiling. Show don’t tell applies here.

I love this series and its characters. There is an excellent sense of character development and interaction. It needs a rewrite with feedback from other litrpg authors though.