Sticking well to the dungeon core ecology of other titles, as always it’s the choices that are different where things get interesting. Not very deeply are they, the methods/decisions, different but good characters and stories can do some serious heavy lifting.
The story is largely predictable with some interesting bits, the many interludes can be an unwelcome interruption. The interludes stick around way too long for what they add to the story/perspective; with the notable exception of the primary party who let’s us experience the interesting elements of the dungeon.
The characters are the weakpoint here. Main character Kers is portrayed as forgetful and panicky. The other Dungeons are largely one note but more enjoyable when in the scene. Capital G god is incredibly reasonable at first before turns out they’re awful, yet again. The Royals are fun, that confidence and competence would be welcome more in the story. Finally the elephant in the room is the abusive egocentric fairy Selena. Her constant outbursts, threats, cruelty, and unilateral decisions are not called out by any characters nor is she humbled. Her foul behavior pulled me out of the story on multiple occasions. She drags the story down too much, a more enjoyable gimmick than her could have gotten a +4 star rating.
She’s not the first character I’ve seen with these flaws I can’t quite understand this blindspot in so many modern stories.