I was hoping eventually these “great” gamers would actually be great, given that they are randomly gifted every advantage under the sun, but it never happens. The game mechanics never shape up and it really just makes no sense. What do levels do? Why are we never spending attribute points? What happens when you do spend them? How does everything that touches the MC nearly kill him? Why is there a spell in the game that’s basically an insta kill? Why are we 70 levels in with 4 spells? Why can the devs not just track the bad guys back to the terrorist in a few minutes? Why does the MC not just constantly use liquefy/solidify earth to trap every single bad guy group? The drama of the fights only exists because the characters never learn and wait until they’re half dead to use the basic spells they used in every fight before this one.

I would prefer just the author just give into the already present overpowered MC trope and stop making these characters so insultingly dumb, and flesh out the game so that the levels actually have real meaning.