First the good. Writing was well done as was the narration. Nathan’s faults were not forgiven automatically with plot armor (a common problem in the genre). The bad, Nathan is an academic with an overly sheltered and idealistic view of his own world. But he isn’t on earth anymore and those faults open up glaring weaknesses he must deal with. If he had played games more he probably wouldn’t have the flexibility and range problems he developed by being single minded about his development. Some of his choices can be forgiven for being the only clear option in a bad situation, and living with long term consequences from short term solutions is good writing. But to then double down without addressing the weaknesses that clearly result from those decisions makes me shake my head. The fact those decisions’ weaknesses are played out in the conflicts Nathan faces is good writing, even if the MC can be a bit dim for opening himself up to that. Had he plot armor protecting him from those mistakes, I would have put the book down. But this was good. Good enough for me to pick up a second book.