The story has evolved, bringing in more world and Kingdom-building.
Every book has teased at the idea that the virtual world can be (or always has been) more than just a game. At this point of the journey, the heroes are forced on focusing to prove it.

The thrill and fear of failure, which arguably has been lacking in the story recently, is felt when a genuine threat is introduced. After a string of clever victories and creative teamwork has carried the good guys for a good amount of time, it’s sobering when an overwhelming danger is immediately thrust into your face…or thoat.

More places are discovered, with people having their own cultures and way of life keeps the world interesting. The narrators truly shine at these moments by adding an even more range a voices, making every character feel unique.

While there isn’t a lot of traditonal action that you’d normally find in a Litrpg, the amount of cheesing taking place absurdly enjoyable. Seeing the NPCs development even more, finding ways to think outside the box as they climb the tower has yet to get old. Hopefully, this trend continues even outside of battles and their newfound awareness is emphasized in town/kingdom management.

This book brought back the feeling of the desperate struggle that made this series so interesting to begin with. As the story evolves further, hopefully the challenges continue to evolve with it.