Playing Crypts and Creepers is all fun and games until suddenly it isn’t. Our hero, Keith Croft, is a normal 13-yo boy who is fascinated at the idea of bringing a world alive for his friends offline. Readers will see similarities to Jumangi as Keith and his friends are transported into the realm they thought was only fantasy. When roleplaying stops and the situation becomes real, will Keith and his friends be able to rescue the damsel in distress (who’s done well surviving for 30 years as a teenager), defeat the evil wizard, and find their way home before they become as trapped as the words on the pages of the Gamemaster’s Codex? A fun romp, delightfully spun by Mr. Cox and performed by Mr. Mayer. Perfect for any car trip!